Nate likes to think he has, at any rate, and at the time he also hadn't been nearly as prepared as he is now by comparison. Bleeding out in Nepal in a thin shirt is a lot less attractive than showing up in a strange place with an equally strange climate after the searing, sticky heat of a remote island in the Indian Ocean. By all accounts he should be more bothered by the abrupt shift in environment but seeing as Nate spent a good couple of years in a goddamn pocket dimension with shifting locations before being shunted back home, and now to here, well. The best he can do is push the events leading up to this circumstance into the very back of his mind and spend all this valuable new time searching for a coat before he freezes his ass off.
He finds the box once he's scrounged a decent jacket from the local off-brand department store - Stacy's, ha - and it's obvious it wasn't there before: sitting in the middle of the sidewalk, plain as day. It's long and thin, the sort of balsa wood contained he might find an ancient scroll in, a tag bearing his name tied around one end that makes him immediately lock up. New town, same old shit.
Sliding the lid open and seeing the contents he snorts just as the temperature seems to drop, and he tucks the box away before heading one store over to see what kind of supplies he can get his hands on with the damp cash from his wallet. ]
Well, the good news is that if I need to light myself on fire, at least I'll be warm for the rest of my life.
♦ DINERS, DRIVE-INS AND DIVES ♦
[ It looks like a piece of streamlined, mid-century architecture that's seen considerably better days, but it's a welcome respite from the chill that seems to suffuse the air outside. Nate runs hot, but even he has his limits.
It's lunchtime (he thinks) but the place is pretty desolate, the aluminum trim rusting at the edges, the smell of slightly-stale coffee hovering like a dense cloud over the formica. The kind of place in a small town where people generally turn to look at you if you don't belong and Nate moves to the counter top, sliding onto a stool next to the first person he sees and waving a hand at the staff at the far end. ]
Any recommendations before I order something I regret?
♦ (BRING IT) AROUND TOWN ♦
[ Nate is on top of Town Hall.
Not senselessly, or without reason, as can be ascertained by the notebook open in one hand, the pencil in the other, the clear attempt at giving himself a better frame of reference for the purpose of exploration (it's not that he doesn't trust the map he was given, but...he doesn't trust the map he was given). The Art Deco building was really a victim by virtue of its tallness, which it certainly can't help, and he made a point not to pass any windows on his climb up while the employees are still inside, fully ignoring any passers-by in the street who might witness the ten seconds it took to scale the painted, cast concrete. Legs dangling over the parapet he pauses briefly, reaching for the weird, flat "phone" he'd gotten in his special delivery. ]
un: indy
anyone know why the books in the library look like they're all cold war editions or earlier? or why the history section is full of redacted material? asking for a friend, who is me.
♦ WILDCARD ♦
[ If none of the above scenarios are of interest, Nate will spend the majority of his time exploring at length and asking questions of any residents. Please feel free to PM this account or hmu on plurk at uncalendula if you want to discuss anything first! ]
Nathan Drake ♦ Uncharted ♦ OTA
♦ DINERS, DRIVE-INS AND DIVES ♦
♦ (BRING IT) AROUND TOWN ♦
♦ WILDCARD ♦