Sodder (
sodder) wrote in
soddersays2018-04-30 12:46 am
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Entry tags:
Feedback/Complaints
FEEDBACK AND COMPLAINTS
If you have any feedback on recent plots or events that have occurred in the game, this is the place for them! If you have suggestions as to how better improve the game or certain aspects of it, please let us know here. This can also include suggesting events if you feel events have grown stale or you're feeling like the game could benefit from something in particular.
All comments have been left unscreened to encourage open communication within the game.
If you have a more private complaint, please feel free to message one of the mods! Thank you for all feedback and criticism.
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As for IC resources that have been compiled your character would likely have to begin investigating and asking for information from other characters. It is possible to ICly track through past DeerFeed posts as well to see any of the potential important information that has been posted there. We like to leave it up to our player base for any appropriately compiled IC information and how their characters choose to delegate that information. Many characters have been keeping thorough records of the incidents within Deerington (ie; Chloe's Journal) while other characters have done thorough reports on findings on the DeerFeed network to share their information with other characters (ie; numerous posts like these can be publicly tracked by characters ICly for information).
Since this is a mystery-heavy game we have left it up to the players for whether their characters would compile thorough IC-kept notes about the incidents of Deerington as we feel it helps create a more realistic atmosphere of a group of people struggling to find a conclusion. We also feel that the organic sharing of information like this helps to avoid accidental infomodding.
We can lead you to some of the more noteworthy informational pages and expand a little more on them so that you may at least know a more specific IC direction your character might go in!
The Death Certificate Page: This page outlines all of the characters who have died in the game, but more importantly you will be able to find pictures of the statues that are scattered around town. Most character deaths happen in public spaces so many of the statues can be viewed by most of the game publicly. Unless your character has a penchant for being able to detect traces of soul there is usually nothing specifically telling about the statues that give away who they have been erected for.
The Non-Playable Characters: This is a good reference page to the types of NPC that are found throughout most of the town and the events. The Townsfolk are consistently in the game and they intentionally do not like Sleepers and tend to avoid them if they can. During strange events Townfolk are often indifferent to what's going on around them, and usually don't seem to react much beyond potential violence/aggression at Sleepers (usually stated in events). The Townsfolk often seem very "hollow" to characters, and most of the time many people with certain abilities can determine that the Townsfolk aren't quite regular people.
The Mayor has made one sighting alone so far. He is nearly impossible to contact.
Sodder has made one group message on DeerFeed as well that can be tracked.
A good way to potentially investigate the metaplot of the game is to send a letter to the Dog Keeper. You may address the letter to Sodder or the Dog Keeper himself. Responses from either may take some time, and certain questions will lead to more/less detailed answers.
It is important to note that many characters have ICly played out the consequences of their characters breaking the law, and therefor have made the Authority's presence in town a prominent one that actively does help to maintain the law. It would be fair game to say that it would be generally easy to discover that the cats absolutely do punish criminals if they are caught.
The Blessings Basket: You have probably already checked this out, but the Blessings Basket is a fairly important aspect of the game as it is how many characters gain their immediate information (such as the map and Sodder's letter as well as their Fluid which includes detailed instructions as to how the Fluid works). Characters also gain (items that can fit) AC rewards through the basket or by the basket.
Sodder's Heart: This is arguably the most streamlined aspect of the entire game. The experiences of Sodder Heart strictly deal with the primary plot of the game and nothing else. This is probably where you'll be able to enjoy exploring the true lore of the game above all else. The heart can be seen by everyone, and it is possible for all people to gain drachma in order to visit the Valves. The Valves show relevant memories/experiences that will help to explain the story of Deerington piece by piece. This feature was recently introduced and so far only One Valve has been opened. There will be more Valves in the future though and we will always let everyone know when they have been posted both on the game Discord and Plurk! New Valves will always be posted to Deerington's main log community. Valves can be explored any time which means you don't need to feel like you're not in time for the experience. This is a very optional aspect of the game for those who want to explore the direct plot a bit more thoroughly.
We hope that some of this has helped point you in a direction you feel confident with! If you have any additional questions or wish for further clarification on anything, please let us know!
Additionally if you would ever like to ask deeper questions about the general plot you can always feel free to contact Milk, the head mod who oversees the plots and events of the game, and ask them for further information.
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