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Sodder ([personal profile] sodder) wrote in [community profile] soddersays2019-07-27 01:49 pm
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AUGUST 2019 TEST DRIVE MEME




AUGUST 2019 TEST DRIVE MEME









Welcome to August's Test Drive Meme! This month's Test Drive's theme is: DYSTOPIAN HORROR.

All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.

Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.

CW: Physical violence, monster violence, creepy ogre-like monster in link, being hunted by a monster.
Don't forget to tag content whenever necessary. Have fun!











BLOOD IN MY VEINS


With supplies low and food getting even more scarce, things in Deerington, Maine seem to be getting that much more tense. For those who pay attention to the habits of the townspeople, there’s something that might add to that feeling of stress; all of them seem to be involved in some kind of physical training, whether it’s archery, hand-to-hand combat, or fighting with firearms, they all seem like they’re getting ready for something and it definitely feels like it might be something big.

But no one wants to train against a townsperson - it’s highly likely they’re not going to fight fair with the way they’re all glaring at the Sleepers, as though they’re to blame for everything that’s been going on. Unless you’re sparring with people in your own backyard though, it seems like there isn’t any space to get your own training in.

The Betties are starting to pop up around town pretty regularly, waiting until they find Sleepers on their own, and quietly waving for them to come closer. “You need to prepare,” they’ll whisper to you in hushed urgency, before grabbing your hand to try and get you to follow them. If you fight, they’ll insist only once more, before leaving you alone. But there’s something inside of you urging you to comply and follow.

They’ll lead you down an alley, pushing aside a large dumpster, and revealing a trap door in the middle of the concrete. You’ve never noticed it before, even if you’ve been down this alley a hundred times. The Betty leading you leans down, pulling it open, and the ladder that goes into the tunnel is long and dimly lit. You could leave now, but the Betty will insist this is for the best.

“Knock twice. No more or less. Show them what you’re made of.”

Once you get to the bottom of the ladder, there’s an equally long hallway that leads towards a closed metal door. You knock twice and the door shakes before sliding open. The light that comes through is almost blinding with how bright it is compared to the dim tunnel, but as your eyes adjust, you can finally step in to a fully stocked training room.

There are instructors in basics for beginners, areas for intermediate, and most abundantly there are one-on-one sparring areas. The moment you come close enough, you’ll be immediately paired with another Sleeper, and the two of you will be locked in the room together to be observed. You could choose to not fight, of course, but you’ll be stuck there for a good long while if you do. It might be best to just get it over and done with.

So feel free to help others who seem to be struggling or show off your strength for everyone to see. It looks like everyone is going to need to be ready for some kind of fight.


I AM THE GREAT UNKNOWN


Maybe you got knocked out during a fight or maybe you fell asleep in your own bed - or maybe you don’t even remember closing your eyes at all, especially if you don’t usually have the ability to go unconscious for one reason or another. No matter the cause, everyone will wake up in the same place, surrounded by tall, thick hedges in the middle of a... maze?

It doesn’t take you long to realize you aren’t the only one waking up, too. Someone is next to you and it seems like you’re stuck finding your way out of here together. Literally. On each of your wrists is a metal cuff with a long chain connecting them. It can’t be broken, no matter how strong a person is or how powerful a weapon or spell they try to use against it. You’re in this together whether you want to be or not.

Once you can pick a direction to head in, it seems like this might almost be boring - that is until you start to hear the sounds of rustling leaves and breaking twigs. At first it seems like it might just be a trick to spook you, but the more you ignore it, the louder it gets, until finally you see it, charging down the row at you, scythe raised and ready to strike.

You can try to fight, of course, but it’s hard when you’re chained to one another. Learn to work together quickly and maybe you can make it work. It seems to go down with normal attacks, though it takes a long time to get the creature to fall unless you cut off the head. Ultimately your best interest might be set in running as fast as you can to get away. You can lose it in the maze if you’re quick about it. But then you might also be lost yourself.

If you do manage to lose the monster rather than killing it, stay quiet and you might not attract its attention again. It may take a while to find the end of the maze. The hedges feel like they stretch on forever and the sun is blaring down. You’d think there would be shade with all the height of the bushes, but there’s no relief from the heat. Hopefully you don’t burn easy.

When you get to the end of the maze, the two of you will come up on three doors. One door will lead out of the maze and back into the center of Deerington, cuff free. Another door will lead you right back to the beginning, forcing you to start again. And what’s behind door number three...?

The monster, of course.

Choose wisely.


Character Arrival

You can read how all characters arrive in Deerington here.

There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.

The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.

If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
sathan: (★ 𝒽𝓊𝓂𝓊𝓁𝓊𝓈 𝓁𝓊𝓅𝓊𝓁𝓊𝓈)

[personal profile] sathan 2019-07-28 10:39 am (UTC)(link)
( she stands slowly, guiding the flames with her hands, having them rise higher in case he had ideas of stepping through it. for the minute it's only fire, keeping hellfire in her back pocket, not yet jumping to the aspects of her magic which will be a bigger drain on her. normally she'd have more stamina but this place had affected her in a large way )

You don't know this place.

( she's scrambling, an old habit that she hasn't managed to shake off. she has her own power, got the goal she'd dreamed of but it's hard not to feel fear around lucifer, not with his power. and this one is more similar to hers than the other in town )

But I do.
dissemble: (what that big word means)

[personal profile] dissemble 2019-07-28 10:44 am (UTC)(link)
[ Bargaining. Maybe she wasn't as dumb as she looked.

Lucifer folds his arms and cocks his head, looking ready to listen.]


Go on.
sathan: (★ 𝓁𝒶𝓌𝓈𝑜𝓃𝒾𝒶 𝒾𝓃𝑒𝓇𝓂𝒾𝓈)

[personal profile] sathan 2019-07-28 10:49 am (UTC)(link)
( this time she's learned, keeping her flames strong, strengthening her resolve with the pain fading, staying on the spot )

The town-- Deerington. Many call it a dream, something we've woken into. ( which sounded strange put together ) But it affects us -- our powers, what we encounter. We're known without having to speak our secrets.
dissemble: (I'll show you)

[personal profile] dissemble 2019-07-28 11:08 am (UTC)(link)
[ Lucifer's face is impassive, not letting on whether this is new information or not.

She doesn't let her guard down, so Lucifer steps closer to the edge of the flames. They don't feel like they're fueled by holy oil so he'll be able to cross them.]


Known or not, that doesn't affect me.
sathan: (☀ 𝓈𝓉𝑒𝓁𝓁𝒶𝓇𝒾𝒶 𝓂𝑒𝒹𝒾𝒶)

[personal profile] sathan 2019-07-28 11:11 am (UTC)(link)
( seeing him move she makes them grow a little more, just to try and keep him back without changing up her spell )

Perhaps not who you are. But everyone has a weakness.

( and the weaknesses that weren't mortal were the ones that they wanted to keep most quiet, the things that could destroy and eternal being )

And things that might come.
dissemble: (what that big word means)

[personal profile] dissemble 2019-07-28 11:16 am (UTC)(link)
[ The flames rise and Lucifer can feel his vessel's skin start to burn.

But it's only the sting of physical pain, there's nothing holding his grace back, so he grits his teeth and holds his ground. ]


You want to know my weaknesses? Holy oil. Angel blades. The colt. [ It's a gamble, because he can't know for certain they don't exist in this dream world, but he wants her to cower before him.

He steps through the flames, ignoring his vessel's pain to walk calmly toward her. ]


If that's all you're good for, you aren't any use to me.
sathan: (☀ 𝓅𝒽𝑜𝓁𝒾𝑜𝓉𝒶 𝒶𝓊𝓇𝒾𝓋𝑒𝓁𝓁𝒶)

[personal profile] sathan 2019-07-28 11:22 am (UTC)(link)
That isn't what I said.

( and she holds her own ground, letting the flames fade with him through but keeping her hands ready for a necessary response, refusing to let her fear control her response. she was powerful in her own right, the queen of hell having toppled her own lucifer. she didn't need to beg.

it just felt more challenging to keep that ground against his own stronger power, the ease in which he could kill her compared to the reverse. but knowing those specific weapons would be useful )


I know who holds us here.

( or at least had a part in it )
dissemble: (Let me in the ring)

[personal profile] dissemble 2019-07-29 03:25 am (UTC)(link)
[ He advances to stand over her, his mouth pressed in a thin line from the burned skin. ]

You know who holds us here.

[ He's almost curious to know who she thinks it is. To him it's obvious. In his mind there's only one being who could do this to him, and it's his Father. ]

I'd rather know how. Or why.
sathan: (❄ 𝓈𝒶𝓁𝓋𝒾𝒶 𝑜𝒻𝒻𝒾𝒸𝒾𝓃𝒶𝓁𝒾𝓈)

[personal profile] sathan 2019-07-29 09:24 am (UTC)(link)
It comes with it.

( it's somewhat of a bluff. she's heard things from and about sodder, more recently with the dreams but not solid enough to be a definite how. if she knew how she'd be working more on combating it specifically.

but he doesn't know that and she's still negotiating, trying to put herself in the best possible position )


But if you're not interested--

( she turns as if to leave with her information, a big risk on her part, one she calculates could end very badly but worth the risk still )