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Entry tags:
DECEMBER 2019 TEST DRIVE
DECEMBER 2019 TEST DRIVE MEME
Welcome to December's Test Drive Meme!
This month's Test Drive's theme is: PROPHETIC HORROR.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Possible death via exposure (freezing), Krampus imagery, possible vore, visual and auditory hallucinations, monster violence, stalking, decapitation
Don't forget to tag content whenever necessary. Have fun!
This month's Test Drive's theme is: PROPHETIC HORROR.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Possible death via exposure (freezing), Krampus imagery, possible vore, visual and auditory hallucinations, monster violence, stalking, decapitation
Don't forget to tag content whenever necessary. Have fun!
VANISH LIKE THE WARM STOVE
But there’s something unusual about the cold. It feels bone-deep and no amount of layers or staying inside seems to make it shake. Your teeth are always chattering, you feel the need to hunch in on yourself to keep any heat from escaping, and if you look at your hands, you might see them go from bright red, to white, to even the slightest tint of blue throughout the day. You’re getting colder by the minute and it feels like there’s no way to stop it. Maybe you’re just doomed to freeze.
The box is waiting on a bench. You didn’t see who placed it, but there’s a small tag with your name on it, so clearly it was meant for you. If you ignore the box, it will start to show up on random surfaces around town wherever you might be; the kitchen counter, a desk or display case at your work, the floor of your bedroom… No matter where you are, the box is there too. Eventually, you might as well just give in and open it.
Inside every box are three matches. They’re relatively long, like the sort you’d use to light a fire in a fireplace, and they appear to be completely normal. People who can sense magic won’t get a reading off of the match and no amount of testing the wood or the tip will show anything other than the exact chemical make up one would expect. So maybe they’re safe! There’s a small note tucked inside the box with only two words written in childishly messy scroll; Keep Warm.
If you light the match, you’ll find that you’re instantly starting to feel a little less cold. It’s the first bit of heat you’ve managed to snag in so long that you’ll probably find yourself a little desperate to hold onto it. The matches burn at a relatively steady rate, not too fast or too slow, and the wind can easily blow them out, so be careful! You’ll have to protect the flame from the elements if you want to keep yourself toasty. The only strange thing that you might notice is that whenever you’re near another person who has a lit match, both the matches seem to burn a little stronger and stay lit a little longer. So maybe you’ll have to pair up and learn to share. If you’re smart, you’ll light just one of each of your matches at a time, giving you a total of six chances to keep yourself from freezing to death.
There’s always a catch though, isn’t there? Each match will come with a unique vision as the flame dies out. A vision that can be seen by both of you. The vision will belong to whoever’s match as burning and it will be as vibrant and detailed as if you were really in the middle of it.
The end of the first match will show you something you want. It can be anything; a warm meal, a new bed, an object from home you’ve longed for. You’ll be able to pick it up, taste it, smell it, do whatever you would normally do; but at the end of the day, it isn’t real, and ultimately you might find that you’re just chewing on your own (or your companion’s) hand.
The end of the second match will show a vision of someone that you miss. Whether it’s from home, a previous world, or someone who’s come and gone from Deerington, you’ll see them clear as day, calling for you and beckoning you to come with them. It’s probably best to not. After all, you’d have to leave your matches behind, and it’s cold out there.
The end of the third match will show you a vision of somewhere you miss. It’ll be like you’re standing in the middle of the very place you’ve been longing for ever since you arrived in Deerington — maybe even longer. It’ll look, sound, smell, and feel like the place you’ve missed most. It’s almost easy to want to stay and forget to come back to reality and light your next match.
If you both can make the six matches stretch until the sun sets, you’ll find that the cold has finally broken, and you’re able to keep yourself warm again. If you don’t? Well, it’s time to find someone else with a bundle of matches, and hope they’re okay with some basic invasion of privacy to stop you both from getting hypothermia.
BETTER WATCH OUT

It might just be the paranoia from having to flashback to your worst memories at all hours of the day, but eventually you start to feel like someone (or something) is following you. You hear the scrape of nails against cement, the thud of heavy footsteps, or the sound of a heavy sigh by your ear accompanied with the smell of rancid breath. But every time you go to look, it seems like there isn’t anything there. No matter how logical a person you might be, you still end up feeling a little on edge, and you know you’re right about being… well, stalked. You may not be the sort who usually goes for comfort from others, but something inside of you tells you that maybe you’ll be a little safer if you aren’t alone. You seek out a friend, a colleague, or even a complete stranger— just someone who might make this creeping suspicion of being watched go away for a little while.
Except the moment that the two of you are together, Krampus finally arrives. He seems to fall from the sky, landing in front of you with a ground shaking thud, his long tongue hanging out of a mouth filled with razor sharp teeth. He’s ever bit the demon you’d expect him to be and he looks hungry. You can try to run or you can try to fight, but he’s quick and strong, certainly hard for any normal human to take down. And if you look into his eyes, then things are about to get a whole lot worse.
Whoever locks eyes with him will have the very thing you have been feeling guilt over put on display for both you and your companion to see. It’ll be like you’ve been transported directly into the memory, Krampus’ clawed hand gripping your shoulders and forcing you to watch whatever your shame is play out in front of you all over again. The detail is striking and there’s nothing left out, no matter how hard you or your companion try to stop it.
When the memory stops playing, Krampus will start to move his tongue around you, wrapping you in the long, blood red muscle like it’s a snake. You can try to break free and it’s possible to cut the demon’s tongue with a sharp blade if you or your companion happens to have one; whatever you do, it’s best to do it quickly before you end up a snack.
Krampus can be taken down in one of two ways; either the person who is experiencing the guilt must confess their sin out loud and profusely apologize, begging for forgiveness for their misdeeds or he can be taken down in a somewhat simple ceremony. The chains dangling from the Krampus wrists must be grabbed and somehow secured into the ground; this will weaken Krampus greatly and leave him more vulnerable to attack. Once he is secured, you must take off his head. It doesn’t matter if it’s cut off, ripped off or blown off, the moment the neck is severed from the rest of the body, the Krampus will turn a deep black, like coal, before crumbling into dust, leaving only the head behind.
A little messy, but definitely efficient.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
villanelle 🔪 killing eve
[ the cold is unbearable. Villanelle can’t remember even the chill of Moscow winter being as penetrating as this. Straight to the bone, like flesh doesn’t mean a thing. Her fancy fur coat, the one with the mole skin finish with large clumps of rabbit fur trimming the inside, cuffs and neck. It looked so good. Especially with a sharp pair of cat eyed sunglasses embedded with rhinestones. But she lost that ages ago. Somewhere between Prague and Dresden, certainly worlds away from this little shit hole.
So when the matches show up, everywhere, with her real name scrawled on a tiny note, she stares at it for just a moment before finally picking it up. Muttering “stalker” under her breath she flips it over to do a quick check under the lid and bottom for any laughable attempt of some sort of booby trap before she slides it open. ]
Three? Are you kidding me? What the hell am I supposed to do with three?
[ she spots someone close by and gives a shout and snaps her unbelievably frozen fingers together to get their attention ]
Hey! Do you still have all yours? Hand them over and I’ll give you something good for it.
🔪 I MAKE SINS AND TRAGEDIES
possible cw: mentions of psychopathy, murder, gore, castration, suicide
[ She feels nothing. Always. She had admitted that to Eve, maybe even more to herself. Every hour that ticks by, leaving the stink of empty, the echo of it when the rustle of crepe paper of a new purchase or a shriek of someone begging for their lives is absent. The annoying reminder of what separates her from everyone else. It’s confronting her one and only true problem, really.
So the voice begins. She recognizes it. She’d recognize it anywhere. Anna’s voice. Soft, reassuring, terribly domestic in her complacent house wife way. It had burnt Villanelle with wild passion all the same. It’s Anna’s voice shrieking at her, accusations and denial. That made her feel something at the time. Anger mostly. Some people were so ungrateful, she had to learn that the hard way.
But Anna never retaliated. Would never follow. Would never run her blunt and sensibly trimmed nails down the side of Villanelle’s bedpost as she slept. That kind of torture was well beneath her.
This is something else. She is so used to dealing with things on her own. But she can’t get a glimpse of whoever it is. Let alone any information. This calls for drastic measures.
Finding the first sucker she can, she swaggers up to them. Bright smile with just the right touch of vulnerability. That old shtick ]
You wanna grab a drink? I’ve been stalked by a match box all this week. I’m pretty shaken up by it. Could use a little comfort, you know?
[ comfort or someone as insurance. Something is watching. Better to have two pairs of eyes than one, right? ]
( ooc; feel free to pm me to talk over any of the prompts! )
i make sins and tragedies
When grabbed, he reacts with surprise, which is probably reasonable given that he looks neither friendly nor like the most attractive person one could pick for asking out for a drink.
He looks her over briefly with no eye contact — he doesn't recognize her — and he frowns when something about her expression catches his attention. He couldn't pinpoint it, couldn't say this is where I see the lie, but some part of her speaking to him scratches like nails on a chalkboard. ]
I've got some idea. [ Said slowly and after a pause that's just a hair too long for normal conversation. He also looks behind her, as if he's expecting to see a literal stalker after her. The paranoia is catchy, it seems. ] The bars aren't usually much safer than anywhere else, around here.
{ooc; I'm gonna shoot you a quick pm shortly, I just wanted to get this tag to you first!}
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The deadliest weapon Villanelle has is people’s love to conform. The fact that people will scramble to obey social expectations, to be polite, to do everything right. They ignore their gut instinct, they trust because someone with confidence told them how it is going to be. Like herding sheep.
But weirdos. Weirdos don’t care about any of that shit. There’s no script to follow. All improve. A challenge.
She dips her head down lower so she can catch his eyes. Her smile is endearing, a mischievous glint in her eye. ]
Something wrong? I'm not your type of pretty face, is it? Or is it my accent? You know we Russians aren’t that bad. Promise.
[ She leans in closer, a little flirty, a lot of that confident assertion too. ]
Dangerous? Yes, maybe it would be good to avoid that. But sticking together will help, right? Safety in numbers, it’s worked for ages.
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Don't really care about the accent. Or the-- face. [ His voice skips like a bad record, but it's not from shyness or embarrassment. He's distracted by something he can't place, can't tell if it's her or if it's whatever she insinuated being worried about. ] I'd ask why you picked me, but it looks like we're the only ones stupid enough to be outside right now.
[ The wind chooses that moment to spit some more big, flaky snow at Will's cheek, so he supposes the weather agrees with that indictment. ] Look, if you're looking for a date, just-- [ He holds up one gloved hand, like he would physically distance himself from the idea if he could, ] --don't. If you're looking for someone to show you somewhere safe, I can walk you home.
Or to the bunker. [ If she's new, Will's counting on her not having heard of F.E.A.R. before, but he's always been quick to bring it up. A secret organization, it's very much not. ]
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But no, no danger yet. Just failed charm.
Her face freezes in a clenched jaw, just for the briefest moment, and then the sugary sweet smile is smoothed back into place. She feels nothing. Almost all the time. Except anger. And the feeling of her pride being smashed to bits by a socially awkward hammer. God she hates weirdos. ]
I get it. Traditional man, huh? Not until marriage. Cute. [ that’s not what it is at all. Nobody acts that way over just the suggestion of a date. But he’s offering shelter that’s good enough for her. Especially since for some reason, some strange reason it feels like a set of teeth are never far from the very back of her neck lately. ]
Bunker? Great. I’m guessing they don’t have aged whiskey and bathrobes down there, huh? What a welcome.
[ she starts walking already, in a direction she’s not even sure is the correct one to get to whatever bunker he’s referring to. She brushes as close as possible to Will, no other reason than to see his reaction. A small smirk on her lips. ]
And that’s not true. I would have asked you anyway. I think it’s your beanie.
[ playful or mean. Who knows. ]
You got a name?
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Not one for sharing with people who think they need to flirt for attention. [ Said without an attempt at apology. Will's social niceties extend about as far as preventing other Sleepers from freezing to death and stops well before indulging their strange hangups and fantasies about how information should be bought.
Will starts off in the other direction - the correct one. ] And the bunker's this way--
[ Which is when he stops short, because as soon as he turns to look at where she was coming from, he sees...
It's gone almost as soon as he spotted it, but Will's body language is abruptly tense and observant, and it's clear he saw something that spooked him. ]
no subject
Don’t be like that, Beanie. You know you should really relax more. There’s nothing more—
[ But whatever ‘more’ is they’ll never know because of Will’s sudden change in body posture. Villanelle stops dead in her tracks, ears and eyes trained on the tree line, scanning for whatever was just seen. ]
What is it? Is there something there.
[ The fact that her sarcasm and jokes has drained away seems to suggest that her concerns about being followed are a little more serious than a stalker matchbox ]
I Make Sins and Tragedies
Drink, I can do. Not sure about the comfort thing, but we'll see where the night takes us.
[He's been royally screwed over by a beautiful woman a time or two that turned out not to be human before, so he's still a bit on alert. But he could sympathise with the feeling of being stalked.]
Russian, right? The accent?
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[ She repeats the phrase as she gives him a quick grin, lets her eyes trail up and down him head to toe. Pointedly with a mock presentation of consideration. But the sly motive is to give him a quick sweep for anything a little off. Any sign of a holster, a switchblade stored carefully in pocket. Seems that she is equally cautious of pretty men. ]
Yes, Russian. Is that unusual? I am a bit of a world traveller so sometimes I forget.
[ A thrill is tingling in her spine, pushing the very real sense of danger to the side. Spinning a tale chock full of bullshit is always fun. It’s inappropriate in the moment, especially if the thing, imaginary or not is circulating in. Time to get shelter and some information. Fun will be just an extra little bonus. ]
Come with me and I’ll tell you about it. It’s better than freezing death.
[ or dying a mysterious one ]
Sorry for the delay!
A bit. But it's not a problem.
[He gestured for her to lead the way and would start following her as they left, hopefully at a brisk pace.]
World travel, huh? That's not for me. [Yeah, he hated flying.] Do it for the sights or work?
[He still couldn't shake the feeling of being stalked.]
np!
Oh, really? But I suppose you do give off a bit of a country boy vibe. [ Only not. What kind of country boy walks around town armed to the teeth. One with secrets. ]
Work, mostly. But I will never say no to meeting new people. It's exciting.
[ She starts walking, trusting him to follow, but as soon as she turns the delicate hairs on the back of her neck start to prickle. A predator's gaze kind of sensation. Just as she opens her mouth to comment a whistling cuts through the air, followed by the sound of ground splitting under incredible weight. It takes her eyes far too long to digest what she's seeing in front of them.
She lets loose a string of words in Russian that need no translation, really. 'What the fuck', is a given right now. ]
no subject
It's the plaid, isn't it?
[In his line of "work" meeting new people was almost always a disaster. Case in point:
The crashing impact has Dean reacting on years of instinct, pulling the engraved 1911 from its holster and cocking the hammer back, taking a half-step in front of her to protect her.]
What the Hell!? Can't I take one freaking step outside without... [Dean trailed off when he realised it, whatever it was, was staring past him to her. Worse yet, he didn't recognise it, which meant he didn't know exactly how to kill it.]
He a friend of yours?
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I’m not very good at choosing friends but I would choose better than that.
[ She lunges for Dean’s belt as the thing starts walking towards them, teeth gnashing and globs of saliva dripping to the ground. ]
Give me your other weapon. Hurry!
(no subject)
two criminals walk into a bar i.e. i make sins and tragedies
[ if this woman is trying to leverage doe-eyed sex appeal, it's not working — if anything, the deliberately beguiling fragility results in annoyance and contempt on herbert west's behalf. so many women seem to believe that all they need to get what they want is the right facial expression and the right brassiere. he considers himself lucky to be immune. ]
[ herbert answers curtly, without any of the faux-apologetic cues most other people would probably pepper in. ] I don't drink.
BRASSIERE... thank you
Ah, sobriety. That's fine. I don't understand it but I respect it.
[ She rolls her eyes over in the direction of a building to prompt him to look at the bar that's lights don't look quite as warm and inviting as it did the day before. ]
Pack of peanuts?
match match baby!
Y'know, call me a pessimist, but that don't seem like a good deal to me. [ Never mind that he took one look at the box of matches with his name on it and immediately declined to engage with that shit; he'll get to that in a second. The point here is that he doesn't want to be taken for a fool. ]
no subject
[ Her expression is two clicks away from being something like a pout. Getting her way instantly by charm is never fun. And it's really too damn cold to try and overpower him in a fist fight. Fighting tall men is always a little tricky and she's pretty sure any sort of punch will shatter her fingers clean off. ]
Or would you like to guess?
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She walks over to stand in front of him, arms crossed in maybe a professional manner, but really it's to hide her hands from the bitter cold. ]
It would make me feel better. We can find a tree or a car, light it on fire, but before all that we'll get you some marshmallows and you can argue with me about having a better roasting technique. How's that?
no subject
He sucks in a breath through his teeth at her question, though. He's plain amused by her, but he doesn't want to laugh because she seems like she might take some offence to that. ] Don't really like marshmallows.
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match, match
Small mercies.
The chief feature of interest, however, isn't the man's coat but his mask. Smooth and silver, as though a mirror has swallowed his face. He turns when addressed—the finger snap reminiscent of someone—and crosses to her, close enough for her reflection to be caught in the mask, warped and distorted by the lines and hollows of his face.
He doesn't speak, not right off the bat. Maybe he's looking her over (he is), maybe he's contemplating the middle distance. When he does talk, it's with a strong Southern drawl, lackadaisical as the flow of a river. ] What're you gonna do with six [ a pause that is also deeply, inexpressibly Southern ] that you can't do with three?
no subject
[ Comfortable how? Who knows. But the point might be; she plans on being out here for a while panhandling for magic matches. Seems reasonable. ]
What happened there?
[ Pointing to his mask. Zero degrees out. Zero tact. But she really can't tell if it's his physiology or a costume. Neither will surprise her at this point. Teleporting matchboxes seems to be the baseline of normal here. ]
no subject
Of a shelter there to retreat into like an escape hatch from your own damn head.
He gives a ruminative: ] Uh-huh. [ And on its heels, dryly: ] Don't suppose you've given any thought to investing in a lighter.
[ When she points out the mask, he looks left and then right. It seems deliberate. It's not, at any rate, accompanied by any fidgeting, any extraneous movement. ] Reflectatine. Protects against psychic backlash from extradimensional events. [ Such as, you know. Showing up here.
His gaze—such as it is, the silvered-over eye sockets each cupping a tiny reflection of her—returns to her. Slowly and distinctly, in the manner of a zookeeper at the lion's cage, he adds: ] Please do not touch it.
no subject
[ He doesn’t really look like the type of man who appreciates bizarre lines of thought— or rather sounds— the mask is doing a very good job hiding whatever is underneath. And is it ever a mask. A pretty shiny thing. Villanelle leans forward, eyes bright. Like telling a child not to pull the bottom card out of a card tower. ]
What would happen? An electric surge? A curse? Can it do that?
no subject
[ He gives no physical reaction to the increased proximity. The naked scrutiny. Behind the mask, he's returning the favor, looking into those bright eyes, studying the nuances of expression. He takes his time before speaking again. ] Your matches. Did they come with a note?
*molars.... (dyslexic screaming)
lmf I just assumed it was a metaphor that went over my head
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