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FEBRUARY 2020 TEST DRIVE MEME
FEBRUARY 2020 TEST DRIVE MEME
Welcome to February's Test Drive Meme! This month's Test Drive's theme is: DYSTOPIAN/OCEAN HORROR.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
PLEASE NOTE FOR CHARACTER ARRIVALS: This month, all players can choose to have their characters wake up in the town of Deerington or in Rapture. More information can be found in February's Prelude post.
CW: Centipede-like insect picture (linked), potential for bugs burrowing into skin, mind control, violence, potential for murder, potential for suicide, death by explosive device, genetic modification (Splicers by default)
Don't forget to tag content whenever necessary. Have fun!
A SLAVE OBEYS

Those few moments where you're left unaware still leave you vulnerable and there's one creature that will take advantage of your moment of rest: a strange bug that is looking for a host. If you're fortunate, it will latch on to the base of your neck without you being fully aware; once discovered, these bugs can be pulled off with the help of a friend with a strong grip. They may take a chunk of skin with them, but at least they'll be gone, right? The less fortunate are in for more of an ordeal. The bugs will bite the skin to numb it before burrowing itself inside, latching on directly to the muscle surrounding your spine. These bugs will have to be surgically removed — whether that's from an actual skilled doctor (of which there are few) or someone willing to cut into you with a (hopefully) clean knife all depends on how desperate you are.
Whether it's latched or burrowed, the effect is the same: anyone with this bug attached to them will be unable to refuse the commands of the people around them. It can be something as simple as standing still or something as significant as killing another person... or even yourself. If you're someone with a particularly strong will, you may be able to fight off these commands with an extreme amount of effort, but it will leave you with blurry vision, dizziness, a severe migraine, and muscle weakness when you try for too long. Let's hope you run into someone altruistic rather than someone vengeful. For your sake.
NOTE: Characters can be controlled by other characters or players are welcome to utilize NPCs who might make their character attack other characters.
AN INVITE TO THE FISHERIES

If you follow this advice, you'll end up in front of a large steel door with a sliding door peephole built in. Knock twice and the sliding door will open, a pair of eyes glaring at you from the other side with suspicion. If you're alone, you'll be ordered to come back with someone who's willing to vouch for you, promising you aren't working for the enemy and who you're willing to vouch for in return. If you already brought a friend, you'll go through the process of these paranoid promises, before being told to deposit all of your weapons into the bin beside you. The door won't open until you've shown you're empty handed.
Once inside, you'll find yourself in an old fisherman's warehouse, covered in ice and fog. Going inside, you won't be able to see the man who opened the door for you, almost like he's run for cover. If you decide not to turn around and leave, venturing further inside will make you hear the paranoid shout of the man:
A second later and you'll hear the sound of something heavy skittering across the ice. If you're quick, you'll notice it's an explosive, and hopefully duck for cover. Once you know what he's tossing, you have just enough time to pick these explosives up and throw them back at their owner if you're hoping to kill him. For the more peaceful types, you can team up and use the fog and ice to your advantage to sneak up on your attacker and knock him out.
If one or both of you manages to neutralize the threat and survive the attack, you can move further into the warehouse to find a medium sized box filled with a small supply of small weapons (pistols, ammo, a wrench), EVE hypos, some canned food, some medical supplies, and a map of Rapture.
No answers, though. Seems like you were sent on a wild good chase by someone hoping you might not come back from it.
Character Arrival
You can read how all characters arrive in Deerington here.NOTE: Characters can arrive in Deerington or in Rapture this month. More information can be found in February's Prelude post.
There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
Dr. Stephen Strange | Marvel Comics / MCU
There are days that Stephen really wishes that he could say that waking up in a different dimension from the one in which he went to sleep was unusual. It's alarming, yes. Dangerous, inconvenient, and problematic for a myriad of reasons. But unusual? No. Sadly not.
The first thing he does is try to portal back to his proper location. When the spell fails to stabilize, completely falling apart on every metaphysical level, the Sorcerer Supreme checks both his hands themselves and the ambient magic in the air. He focuses and tries again-- for the better part of half an hour, just to be sure. After which, it's on to other spells in a fruitless attempt to return home.
Eventually, he resigns himself (temporarily) to his situation. The best course of action now is to get the lay of the land and to see who and what occupies this particular reality.
in Deerington:
This sleepy little New England town seems to have been the recent victim of a series of bizarre catastrophes. Armed with the information gleaned from the basket that had been left for him, he's off to explore the town.
in Rapture:
Stephen has found a suitcase with his name on it, packed with a curious selection of supplies that make him wonder quite what he's gotten himself into. First taking the initiative to hide it--as well as leaving the Cloak behind to protect it--he starts walking. This underwater city is impressive and (not so) vaguely menacing, and the faster he can work out what's going on here, the better.
A Slave Obeys
On the positive side, the glass that separates water from the submerged city provides a really nice reflective surface in which to view the creature that has latched itself to him while he slept. He can see it, but he can't seem to get it to release of its own accord. On the negative side, while Dr. Strange is (was) a skilled surgeon, removing something from the back of his own neck poses quite a tricky problem. If his magic had been working properly (ie. at all) this would pose no worry. Alas....
Stephen's head is beginning to ache. Stress? or something worse? He suspects the attached insect is the cause, but he isn't yet sure what the results of this bite will be.
An Invite to the Fisheries
The peephole slams shut with a clang, leaving Strange blinking at its abruptness. While it does not strike him as a particularly unusual request, the good doctor has yet to encounter anyone who would vouch for him with any actual knowledge of his character. He fails to see how mutual vouching accomplishes much more than allowing two persons with ill intentions to enter, but if that's the way they wish to run their operation, who is he to question their nigh infallible logic?
He will attempt again after locating either a friend or an accomplice. Whatever is behind that door, he needs to see it himself.
Arrival
It's while she's hunting for supplies that she spots a man doing some sort of magic trick with the air. She looks down at him from the 2nd floor of the room, which overlooks the open area below. Since it's kind of interesting, she sits there, legs off the side of the platform. When the display ends, he gets a slow *clap... clap.. clap* for his efforts.
"Nice light show."
so sorry for the very late response!
"I think the water may be dampening the effect," he observes, "but it still makes a spark."
Stephen gives a half-hearted wave of acknowledgement to the woman on the platform. "I regret to have to ask this, but do you know where we are?"
no subject
"Rapture. That's what the posters say." She saw a few of them hung up around the city declaring this some kind of utopian civilization, though it doesn't look like one.
"Before this, we were on the Titanic. And before that, we were in Deerington. Or.. maybe not you, if you just got here."
A Slave Obeys
The remark itself may be dry, but it is still sufficiently marinated in disgust to make it believable. And indeed it's by far not as much a lie as many other comments Loki has made during his life have been. And even though he isn't clarifying whether he is talking about the worm or the human, it remains safe to assume that he means the insect.
Granted, he has many reasons to (still) be angry with the sorcerer, but a couple of recent developments have caused a bit of a shift in priorities for the Asgardian. His own still too recent death being one of them. Finding himself in this realm rather than simply, you know, dead - That's another. Lacking access to his magic? Well, that one he's truly mad about. So in a way Stephen may consider himself lucky that Loki's wrath is currently preoccupied elsewhere when the Asgardian stumbles across the human and his little insect-problem.
It's also thanks to Loki being rather displeased with his own situation that he refrains from making any further unrequited comment or settling back to watch Stephen struggle, but instead grabs the man by the shoulder with one hand and grabbing the worm with the other while directing a simple command at Stephen, unaware of the effect the bug has on the other man.
"Just hold still."
no subject
"Loki. To what do I owe the privilege?" Stephen knows that his own magic is weak, failing, or worse. Picking a fight before he knows the other's intentions is beyond foolish. The trickster's attention seems to be on the creature attached to Stephen's neck at the moment, but Strange does not have long to wonder at his interest.
At the sound of Loki's command to 'hold still', something truly horrifying happens. Stephen obeys, halting all motion quite against his own will.
It's not as if the sorcerer hadn't taken the proper mental precautions. In fact, there are few minds in the multiverse more secure than that of the Sorcerer Supreme. However, his reaction to Loki's voice seems to be originating from the insect creature. Biological rather than mystical? he ponders. That is a very big oversight on his part that he'll be sure to correct for future encounters.
With an effort of will disproportionate to the result, Strange raises a hand just enough to point to the insect. "Friend of yours?"
no subject
"Not yet...?" He muses, loosening his grasp around the creature enough for it to begin squirming more aggressively and attempting to - Burrow into Stephen's neck?
The Asgardian watches these frantic movements for maybe two and a half seconds, lips pressing into a thin line before his hand closes around the worm again and he plain yanks it out, tearing skin and flesh along with it. The worm is tossed onto the ground and almost instantly impaled by a small blade thrown right after it by a still sufficiently disgusted Loki.
"No." he declares with a simple finality before shifting his attention away from the insect and back to the sorcerer "Please tell me you weren't as attached to it as it was to you, because this was gross."
A slave obeys
"Dr. Strange! Hey!" She rushes up to him, quickly realizing he's got one of those gross spine-burrowing bugs on him. "Yeuck... Want me to get that off for you?"
She may or may not have an understanding that this isn't the same Dr. Strange who helped her out before.
sorry for the lateness, but it's good to see Gwen!
It occurs to him slowly that when she called for him to get his attention, he could not have ignored the summons if he had tried. Stephen had taken great care to seal his mind from invasion, but this creature seems to be a little more persistent than most.
"That would be appreciated. I cannot seem to quite be able to reach it myself." He hastens to add, "Gently, if you can."
never too late!
"Sure, let me take a look." She comes up behind him and peers closely at the back of his neck, pinching the little worm carefully and giving it a light tug. Frowning, she advises, "Boy, he's really glomped onto you there... I might have to cut him off. Is that okay? I promise, I'm real good with a knife."
Says the mercenary to the former brain surgeon.
Fisheries
So he did address the man, seemingly friendly if slightly cautious.
"They're very unhelpful, aren't they? Need a hand?"
There wasn't anything odd about his current attire. Casual clothing, he was neat and nicely groomed. Although in this place, that may be a little surprising. He had had access to his luggage so a change of clothing and comb had definitely helped after the ordeal of the sinking.
no subject
In conclusion, Beck's face and name are a familiar subject to the displaced sorcerer. Beck's reputation? Not so much. Unverified claims of inter-dimensional travel are as good as rumor.
And currently, there seems to been a bigger issue. He ignores the 'hand' quip with a straight expression, having no reason to believe the comment had been made with prior knowledge of his injury.
"If they're not careful, one might be lead to believe they don't want anyone entering their clubhouse. Unfortunately, I find myself in need of exactly that." He jerks a thumb to indicate the closed door, incredulous. "They are asking for individuals to vouch for one another to enter."
no subject
"I vouch for you. You vouch for me. Doctor Strange, isn't it...? You don't know me," he assumes. "But I have heard of my fellow hero." And he holds out a hand to shake. "I am Mysterio, a recent Avenger. You were unavailable during the last huge battle we had but myself and Spider-Man took care of that, under Nick Fury's supervision."
Yes, he is name dropping all over the place.
Arrival: Deerington
At least his sunglasses hide most of the staring. He could just be looking off into the middle distance. Totally.
no subject
He's on alert as he walks down the street of this strange place, and thus he does feel a watchful gaze fall on him. Stephen passes a young man in sunglasses wearing earbuds, likely the source of the staring he feels. He pauses, then turns on the spot to face Mr Sunglasses, tapping his ear as if to request an earbud be removed.
Stephen doesn't, however, wait for the request to be complied before asking his question. "This may seem like an odd request, but could you tell me where I am?"
no subject
"From what I've been told, we're in Maine. Somewhere in Maine, no one I've talked to is really sure the details. We might be in a different time, too?"