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soddersays2020-08-26 04:27 pm
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SEPTEMBER 2020 TEST DRIVE MEME
SEPTEMBER 2020 TEST DRIVE MEME
Welcome to September's Test Drive Meme! This month's Test Drive's theme is: CHILDREN/YOUNG ADULT HORROR.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Evil dollhouses, potential body horror (turning into a doll), heights, pranks with the potential to cause harm, some stalking vibes
Don't forget to tag content whenever necessary. Have fun!
THE EVIL DOLLHOUSE

Through the clear panes (which also seem to be plastic), you will notice you do not see the town of Deerington, or even the outdoors at all. You see a living room that feels larger than life. There aren't any people in it, but as you look around at the fake looking furnishings and the strange view, you might be hit with a realization: you're inside a dollhouse.
The dollhouse has three floors for those who explore; the second floor you woke up on has two bedrooms and a fake little bathroom, all decorated in the same Victorian dollhouse style as the room you originally found yourself in. The bottom floor has a cute little kitchen with small porcelain dolls sitting around the table, a living room with all the basic furniture one would expect to find (in fact, it looks a great deal like the living room outside the windows), and an office filled with books that can't actually be pulled out of the shelves. On the very top floor is an attic. It's dusty and filled with broken toy beds and chairs, a few shattered doll pieces, and on the far wall you'll see another bookshelf. All seems... fairly standard, really, if you're used to seeing dollhouses.
But what there doesn't appear to be is an exit.
While searching, you may run into another Sleeper. A friend or a stranger, it's clear you're both stuck here together. And the longer the time ticks by, the more concerning things get. You might not notice at first, but anyone inside the dollhouse starts slowly... changing. It seems to go at a different pace for everyone, but the results are always the same. Your skin will start to become porcelain, your cheeks more rosy, your clothes made of cheaper cloth material, your joints become stiffer, and your eyes will start to become more and more glass like. If you don't get out of the dollhouse soon, it's clear that you may become the next doll at the kitchen table.
Searching the house again may feel fruitless, but keen observers may find light scratches on the floor in front of the bookshelf in the attic. Maybe they were like that because of someone moving things around or maybe there's a reason. If you decide to eventually pull the bookshelf aside, there will be a large door in the wall. It may seem strange, given that the wall only leads to the outside, but it's the only door to the outside that actually opens. You expect it to open up into the living room, but instead you'll see the grass of the park below. Far below. It's likely you could get hurt jumping, especially if you've started to turn to porcelain, but what other choice do you have?
Once characters take the plunge, they will find that they land rather softly in the grass, despite how high the jump may have seemed. As soon as you are out of the dollhouse, your body will have returned to complete normal.
And the house with the dollhouse in the living room will be nowhere in sight.
THOSE PESKY KIDS

A haunting seems plausible. It wouldn't be the first time in Deerington. But no amount of herbs burned, or exorcisms performed, or chants and spell cast will make these things go away. In fact, they seem to just becoming more and more frequent, and more and more intense. Eventually, the strange creatures you see running around may start to try and attack you. They may start to try and kill you. But they always run off before you can attack back or show yourself to be stronger than them. It's probably the first time the monsters have ever been so easily scared.
Anyone who looks into it further may start to find weird clues lying around after a monster has been chased off. Footprints that don't look quite monster-like, tapes or records that when played will make strange rattling sounds like the chains you've been hearing, a piece of rubber that looks a lot like the monsters skin... Huh. The more you follow the clues, the more they'll lead you towards the answer to your dilemmas; these aren't hauntings.
They're pranks.
People can work together to catch a monster or ghost (or killing it, if you decide to); catching them will lead to them getting quite flustered and angry, struggling to get away. Pull off the mask or the sheet and underneath you'll find... a very disgruntled townsperson. Maybe your business was taking too much money away from theirs and they were hoping you'd close down with enough scares, maybe you talked back to them one time and they were looking for revenge, maybe you ruined their house or garden when you were fighting the things in Deerington that actually try to kill you, or maybe they were just having some "harmless" fun; they all have a different excuse, but they're clearly angry about getting caught.
They woulda gotten away with it if it weren't for you pesky Sleepers, after all.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
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At least he knows to expect it to be a mess.
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Jono had exploded on her, completely, not even a month ago. Killed them both and took Remy's arm.
"Just be careful, alright."
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"I'm not even sure if there is a bad way to change my powers, unless it's pushing them to full on telepathy. But thank you for the warning. Anything else? People I should avoid maybe?"
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"Ah...the locals. I mean, pretty much all of them are assholes."
She shoots a glance over at the window, eyes narrowed.
"They're like, perma-stuck in the 1950s. So they're racist as hell, they will try and beat you up sometimes, and they'll say all sorts of nasty things if they can get away with it. Also, the cats. Stay the hell away from the cats. They're kind of like the cops."
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"I'm a queer black man in the 1950s? Just do me a favor and shoot me now, thanks."
Wait, cats are like what now? That is something he's going to file away for dealing with after he's, you know, not wanting to bang his head into a table. He is NEVER going to escape racism is he?
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She hooks a thumb at herself. Because, you know, skinny Chinese girl in the 1950s.
"I get you, dude."
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"New rule. Anyone starts giving you trouble just call me up? I'll come over and be a scary black man, hopefully that will override their racism circuits."
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"I mean, most of them run the hell away when I flash some fingers at 'em. But, I'll definitely keep you in mind, dude."
She smiles at him, appreciative of the offer. Not that she's had too much trouble yet.
"The people from other universes are all pretty cool about mutations, and mutants, and powers. Most of them have something going on."
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But he did have some physical prowess. Trained by Wolverine.
"You're serious? It's weird, to think we're welcomed."
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She flips open her Fluid and scrolls through a list of people.
"Met a kid named Gar Logan, Beast Boy, who is from a place where mutants are called Metas. And other people have talked about similar. It's kinda nice not being alone, for once."
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No, when labels are applied to them, it tended to be by humans who weren't exactly fans of them. But David... wasn't sure about that. About how to accept that he was a monster in other peoples' eyes for things he couldn't control.
"I'll look forward to meeting them, though."
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Which is really neat. But he's also green.
"Oh! Right, important thing I should mention. Wendigos live in the woods. Don't go in there at night. They're...well, they're pretty bad news."
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"Sounds a bit like Reptil. I'll see if I can't run into him."
Excuse him while he stops eating his pizza for a moment. What?
"Wendigos. The things that eat people."
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Just, you know, casually drops that out there. Something to look the fuck out for.
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"God help me, this is all a mess, isn't it? Do we have any idea why we're here?"
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She sighs and gulps down some soda before continuing.
"There's...a kid. Named Sodder. You probably read about her, or at least got her note. Sodder...brought us here. She's in a lot of pain, and is apparently having a nightmare, and also is some sort of demiurge, or has godlike powers. I don't know the full story. Kurt'd be the guy to ask about that. I've just been here a couple of months."
There's a beat.
"I did meet her Father though. And he was a real piece of work."
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"I didn't know there could be more than one Demiurge."
And he is certain there is one in their world. He's the reason the world even exists with life on it. And he's dating the guy's twin brother.
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Even if, you know, it's not a perfect analogy it's close enough.
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And they were cool now. He hoped.
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She doesn't know Billy. Or at least, doesn't know which Billy he's referring to.
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Why the Billy here of course. Nothing like being trapped in the dream of a god with a god, right?
"Why does she want us here? Do you know?"
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Which is both good and bad.
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And now he's here. Is he here here? Do they go home? Does his presence here, as well as Northstar's mean that their team has to do with less? Will he be looked for? Replaced?
It's a mess.
"You'd think after all mutantkind has been through, I"d be better at handling stress."
[OOC: Sorry for the double asking. I thought he'd asked it of Gwen and I went back apparently a tag too short to see it was in this thread.]
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They always do.
[ooc: totally okay! though I think I'm going to probably let it go here so there's some stuff left to talk about if you app! This was good shit!]
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[OOC: Yeah, that's cool. And totally apping. Been planning it for a month and change. Look forward to playing together if I get accepted.]