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Sodder ([personal profile] sodder) wrote in [community profile] soddersays2020-08-26 04:27 pm
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SEPTEMBER 2020 TEST DRIVE MEME




SEPTEMBER 2020 TEST DRIVE MEME









Welcome to September's Test Drive Meme! This month's Test Drive's theme is: CHILDREN/YOUNG ADULT HORROR.

All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.

Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.

CW: Evil dollhouses, potential body horror (turning into a doll), heights, pranks with the potential to cause harm, some stalking vibes
Don't forget to tag content whenever necessary. Have fun!











THE EVIL DOLLHOUSE


When you wake up, you find you're not in your own bed, your own room, or even your own house. The room is well decorated, almost Victorian in fashion. The bed is pretty uncomfortable and you're not even sure the mattress is a real mattress. The chairs look like they might be made of plastic and the doors are flimsy. But it might not be what catches your eye, especially if you look out the window.

Through the clear panes (which also seem to be plastic), you will notice you do not see the town of Deerington, or even the outdoors at all. You see a living room that feels larger than life. There aren't any people in it, but as you look around at the fake looking furnishings and the strange view, you might be hit with a realization: you're inside a dollhouse.

The dollhouse has three floors for those who explore; the second floor you woke up on has two bedrooms and a fake little bathroom, all decorated in the same Victorian dollhouse style as the room you originally found yourself in. The bottom floor has a cute little kitchen with small porcelain dolls sitting around the table, a living room with all the basic furniture one would expect to find (in fact, it looks a great deal like the living room outside the windows), and an office filled with books that can't actually be pulled out of the shelves. On the very top floor is an attic. It's dusty and filled with broken toy beds and chairs, a few shattered doll pieces, and on the far wall you'll see another bookshelf. All seems... fairly standard, really, if you're used to seeing dollhouses.

But what there doesn't appear to be is an exit.

While searching, you may run into another Sleeper. A friend or a stranger, it's clear you're both stuck here together. And the longer the time ticks by, the more concerning things get. You might not notice at first, but anyone inside the dollhouse starts slowly... changing.
It seems to go at a different pace for everyone, but the results are always the same. Your skin will start to become porcelain, your cheeks more rosy, your clothes made of cheaper cloth material, your joints become stiffer, and your eyes will start to become more and more glass like. If you don't get out of the dollhouse soon, it's clear that you may become the next doll at the kitchen table.

Searching the house again may feel fruitless, but keen observers may find light scratches on the floor in front of the bookshelf in the attic. Maybe they were like that because of someone moving things around or maybe there's a reason. If you decide to eventually pull the bookshelf aside, there will be a large door in the wall. It may seem strange, given that the wall only leads to the outside, but it's the only door to the outside that actually opens. You expect it to open up into the living room, but instead you'll see the grass of the park below. Far below. It's likely you could get hurt jumping, especially if you've started to turn to porcelain, but what other choice do you have?

Once characters take the plunge, they will find that they land rather softly in the grass, despite how high the jump may have seemed. As soon as you are out of the dollhouse, your body will have returned to complete normal.

And the house with the dollhouse in the living room will be nowhere in sight.


THOSE PESKY KIDS


You start off thinking maybe you're just forgetful and moved minor pieces around in your house without paying attention. You might think you're just seeing strange things out of the corner of your eye, because why wouldn't you? It's Deerington. Things are always strange. But each day, there's something weirder going on. Small objects might turn into entire rooms being rearranged, strange sightings out of the corner of your eye might turn into you swearing you saw a lake monster running through the street, and you swear you can hear the rattling of chains or the sounds of someone telling you to leave echoing in your house at night or following you down the street.

A haunting seems plausible. It wouldn't be the first time in Deerington. But no amount of herbs burned, or exorcisms performed, or chants and spell cast will make these things go away. In fact, they seem to just becoming more and more frequent, and more and more intense. Eventually, the strange creatures you see running around may start to try and attack you. They may start to try and kill you. But they always run off before you can attack back or show yourself to be stronger than them. It's probably the first time the monsters have ever been so easily scared.

Anyone who looks into it further may start to find weird clues lying around after a monster has been chased off. Footprints that don't look quite monster-like, tapes or records that when played will make strange rattling sounds like the chains you've been hearing, a piece of rubber that looks a lot like the monsters skin... Huh. The more you follow the clues, the more they'll lead you towards the answer to your dilemmas; these aren't hauntings.

They're pranks.

People can work together to catch a monster or ghost (or killing it, if you decide to); catching them will lead to them getting quite flustered and angry, struggling to get away. Pull off the mask or the sheet and underneath you'll find... a very disgruntled townsperson. Maybe your business was taking too much money away from theirs and they were hoping you'd close down with enough scares, maybe you talked back to them one time and they were looking for revenge, maybe you ruined their house or garden when you were fighting the things in Deerington that actually try to kill you, or maybe they were just having some "harmless" fun; they all have a different excuse, but they're clearly angry about getting caught.

They woulda gotten away with it if it weren't for you pesky Sleepers, after all.



Character Arrival

You can read how all characters arrive in Deerington here.

There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.

The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.

If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
leg_with_heart: (Full of Hope)

[personal profile] leg_with_heart 2020-10-14 03:00 am (UTC)(link)
Good. 'Cause whatever it was you had, I'd probably have caught it by now.

[He releases Lance from his hug and rests a hand on his shoulder, giving it a little squeeze before letting go to dig into his bag of pastries.]

So the trees are fine, I'm fine, what about you? You hungry?

[He pulls out a cake box and pulls back the lid, revealing several types of breakfast pastries.]
azurestar: (the love of you)

[personal profile] azurestar 2020-10-25 08:14 pm (UTC)(link)
[He snorts and pats Hunk's arm.] It wasn't like a cold, buddy.

[Then when Hunk asks how he is, his brows draw together momentarily as he assesses how he feels. He hadn't let himself notice before but he feels drained, like he's running on fumes.]

Uh, yeah, actually. Now that you mention it, I feel like I haven't eaten anything in days.
leg_with_heart: (Baked Goods)

[personal profile] leg_with_heart 2020-11-03 06:10 am (UTC)(link)
Ah, the cold: the only thing transferable through contact between humans.

[He grins at his own morbid sarcasm, and at Lance's realization of hunger.]

Take as many as you want, man. These are some extras from the bakery.
azurestar: (better days)

[personal profile] azurestar 2020-11-13 12:59 am (UTC)(link)
[He rolls his eyes at that sarcasm but decides not to counter it. Now that he knows he's starving it feels like eating is top priority.]

Shit, really? Thanks man.

[He grabs one baked good and starts devouring it and then keeps talking with his mouth full.]

So how've you been since I was gone?
leg_with_heart: (Mrmph?)

[personal profile] leg_with_heart 2020-11-16 12:21 am (UTC)(link)
[That was a good question. He feels like a lot had happened.]

Alright, I guess. This place is no less traumatic than usual. Found out what it was like to die and I wouldn't wish it on my worst enemy.

[Seeing Lance eat puts a smile on his face, and he reaches into the box for a pastry for himself. After taking a bite, he poses his own full-mouthed question.]

What was it like not being here? Did you get to go home?
azurestar: (pulling away from you)

[personal profile] azurestar 2020-11-29 05:51 am (UTC)(link)
[He nearly chokes on the food he's stuffing his face with when Hunk mentions dying and he has to take a couple minutes to clear his throat.]

Did you say die? [It's sunk in though, and his expression is stricken and irrationally guilty.] Man... I'm sorry I wasn't here to...

[To what? Protect him? He's never been able to protect anyone. In the very least he could've been for here for him after... or something. He shakes his head.]

Sorry. And... yeah, I did.
leg_with_heart: (Sweet Sentiment)

[personal profile] leg_with_heart 2020-12-06 05:40 am (UTC)(link)
[Hunk shrugs at the acknowledgement of his death. It had been a traumatizing experience and he'd never been more afraid in his life, and even to this day, he hasn't looked at a food processor in quite the same way, but he doesn't want to worry Lance over it.]

Don't worry about it, man. How's the family? Did you say hi to your folks for me?
azurestar: (imagined)

[personal profile] azurestar 2020-12-11 02:19 am (UTC)(link)
I've died a couple times myself, so I know it's nothing to sneeze at, buddy.

[He's not gonna push it, just pat Hunk's arm and let him know he gets it and if he needs to talk, he's around now. There's also the problem that he doesn't know how to answer the other questions without getting a frog in his throat.]

But uh, yeah. Yeah, they're... okay. Last I saw, anyway. [He rubs the side of his neck, looking down and to the side.] Hey, let's head inside and make some more food or something.
leg_with_heart: (Paying Attention)

[personal profile] leg_with_heart 2020-12-14 01:33 am (UTC)(link)
Yeah, I was around for at least two of those times.

[Lance's reaction does make Hunk curious about what had happened when he'd gotten to go home, but he decides to wait a bit at least before asking.]

Sounds good!

[As they turn to walk toward the house, Hunk glances at Lance over his shoulder.]

So what happened back home?

[Oops, that wasn't very long at all.]
azurestar: (shine on)

[personal profile] azurestar 2020-12-20 05:25 am (UTC)(link)
[He cringes, and then nods. Dying and recovering from dying is not a way he's ever wanted his best friend to see him, but it happened and he can't change that.

Then he lets out a heavy sigh, having expected Hunk would ask him that.]
Well, I "woke up" right where I last remember being before I came to Deerington. I practically forgot everything that happened here and picked up life as usual back home.

[As the person he was before all this. Coming back to Deerington wasn't easy, but luckily the memories were eased into his head gently. Almost the reverse of when you wake up from a dream and the memories slowly fade and your sense of what's real and what isn't asserts itself. If it hadn't been like that, he might have had a complete melt down remembering all the trauma at once.]
leg_with_heart: (Heartfelt)

[personal profile] leg_with_heart 2020-12-21 04:23 am (UTC)(link)
So if you get sent home and come back, it's really just a coin toss of whether you remember being here or not.

[Minako hadn't remembered anything upon her return. Nor had Pidge. Neither did he, for that matter. It seemed like an eternity ago when he'd arrived and people he'd never met had told him they were glad to see him again.]

How do you feel to have it all come back to you?
Edited 2020-12-21 04:23 (UTC)