sodder: (Default)
Sodder ([personal profile] sodder) wrote in [community profile] soddersays2018-04-30 12:46 am

Feedback/Complaints


FEEDBACK AND COMPLAINTS





If you have any feedback on recent plots or events that have occurred in the game, this is the place for them! If you have suggestions as to how better improve the game or certain aspects of it, please let us know here. This can also include suggesting events if you feel events have grown stale or you're feeling like the game could benefit from something in particular.

All comments have been left unscreened to encourage open communication within the game.

If you have a more private complaint, please feel free to message one of the mods! Thank you for all feedback and criticism.


pocketspa: (« [Gentle] a moment of quiet)

[personal profile] pocketspa 2019-09-28 02:19 am (UTC)(link)
hey mods!! Ty for having an easy contact.

I'm a bit new to the game, so I know there's a lot to learn, but the more I look into lore and events to adjust and get into the setting everything comes off incredibly overwhelming and a detriment to actual participation. It's super important to keep to game themes and the horror (as that's what this game is about), but it feels like a lot of things are present just for the sake of something being present. Events seem to be like this consistently- certain things that happen in event posts don't seem to match with the rest of the event. For instance, this month's event was largely about doppelgangers and the continuation of the food shortage. However, there were prompts for SAW style torture and an Animal Crossing-esque video game, neither of which fit into what was happening right then. Compounded with all the prompts from last month, and the teams and their effects, AND plot reveals coming from different characters lead to an absolute information overload without even considering the backlog. Not to say that different things can't happen- the baked goods sale completely made sense with the overarching food shortages and forgetting who you are as copies of yourself rise- but there's a lot of "fluff" that makes it feel complicated for a character to know what's going on at any given time or interact with the setting properly. I know this game runs quickly, but it feels impossible to keep up with everything that goes on in even a single month.

On top of that, the lore of the actual game is just as extensive. There's over 50 locations on the locations page, all of which have individual supernatural effects. There are also over 30 types of housing, and the Great Sleep page clocks in over 6 thousand words. This isn't even to mention information about character jobs, organizations, items, and more. While I know you want to be able to explain yourself in a way that gets people excited and into the setting, for a game focused on mystery and unraveling the plot it's hard to figure out what hasn't already been covered, piece together progress, or determine what's actually important. This is especially compounded by the fact that events come out with tons and tons of new lore every month which is already difficult enough to make sure you're on top of. This isn't to say I dislike the lore or plot in any way- I really love digging into this sort of thing, so much so that I made a 30 page lore document for another game of mine just out of excitement. But there being so much, it's not only overpowering, it feels cluttering to the actual point of what's being uncovered.

Of course, it could be that there's a lore reason or otherwise set reason to having all of this extra stuff, at which point I'd love to hear it! But right now as much as I enjoy some of the more "strange" options, having so so so many really feels like it's burying the lead of a really interesting game.

Thanks for listening!
pocketspa: (« [Chill] it's whatever my man)

[personal profile] pocketspa 2019-09-29 06:00 am (UTC)(link)
Thanks for replying! That absolutely helps and makes more sense. I guess I'm wondering, are there any IC resources for what's been found out? Or even a compilation of these facts whether they're real or not? I'd like to engage with the metaplot more, but even though I've read over everything, there's just so much stuff I have no idea what's been covered or not. Even a note on acceptance of the most important pages to read would be good just to parse out what's important to play in the game. But thank you for listening, I appreciate it!
pocketspa: (« [Soft] hows the magic goin little man)

[personal profile] pocketspa 2019-10-10 04:00 am (UTC)(link)
Hey, sorry for the delay in responding- thanks so much for writing out all this, I've been picking through it and there's a lot of good stuff here. Thank you so much for the info and spending so much time on this <3