sodder: (Default)
Sodder ([personal profile] sodder) wrote in [community profile] soddersays2018-05-12 05:13 pm
Entry tags:

Mod Announcements


Welcome to the Game!


Hello players! Welcome to the Game and its very first month. This is an exciting time, and a time that begs for a tiny bit of patience as we learn the ropes of how we want to run things around here. All of your feedback and contributions to how we should run this game has been extremely valuable to our understanding of what our player base would be happiest with. So thank you to everyone who has spoken up!

Our first Game Event will be posted shortly! With that will be a Game Event Plotting Post which will be linked on the Game Event itself, as well as posted on this community.

As always, if anyone has any questions please let us know in a comment below or send us a PM!


Applications and Reserves Official Times & Dates


We have finally decided on our official application and reserve dates and times. Thank you to everyone who has been patient with us while we make our decision!

Reserves open on the 1st of every month at midnight EST (the moment the calendar turns the 1st). They close on the 5th of every month at midnight EST (the moment the calendar turns to the 5th). This gives everyone 4 days to reserve their character before they close.

Applications open on the 5th of every month at midnight EST (the moment the calendar turns to the 5th). They close on the 10th of every month at midnight EST (the moment the calendar turns to the 10th). This gives everyone 5 days to reserve their character before they close.

If you are still confused by when applications or reserves open/close, please let us know in a comment below!


On Content Warning


It has been brought to our attention on our feedback page that some players might be concerned with the content warning expectations of the game, so we are here to clarify and assure you.

Players, generally speaking, will not be punished for forgetting content warnings.


We completely understand that people cannot remember everything. We do not expect you to. We're not even perfect in regards to this by any means. We created a spreadsheet for the game primarily for our own use as the mod team as we do post a lot of pictures to set the theme for the game, and even we don't know everything that might upset people, hence the question on the application. We decided that providing that list for players would just serve as a good reference in general so players could have an idea of what they might need to look out for.

The only time a player will get punished for anything pertaining to content warnings will only be under the severe circumstances of something like this: Player A has told Player B that Severe Subject Matter bothers them and that they need to tag it when threading with them. Player B has continuously forgotten/neglected to tag the Severe Subject Matter despite Player A's frequent requests. Player A could just forgo tagging Player B, of course, but they are also allowed to contact the mods if they feel like Player B's neglect of content warnings is worth discussing.

At that point the mod team will discuss with Player B about the content warnings, and the player will receive a warning. If the problem continues, they will receive a strike. If the problem persists, we will investigate the situation further and consider what move we should make next that would be most appropriate for the situation.

Obviously every case of player complaint in general will be read and gauged on a case-by-case basis. We will also respond swiftly as we can to all complaints given to the mod team.

All in all, we trust you as players to know what you're comfortable with. We also implore players to use broad content warnings at the beginnings of threads as we find that is usually a great way to cover your basics without having to worry about tagging every single tag that might contain something graphic in it.

We are sorry for any miscommunication or misunderstandings about our expectations on content warnings! Please let us know if you have further concerns or questions regarding this issue and we will continue to clarify as much as possible in this game.

We also do have a feedback/criticism page which is very useful for any need for clarification if people would like to use that. Thank you!
solemate: (Default)

[personal profile] solemate 2018-05-12 10:32 pm (UTC)(link)
hi mods! this isn't directly on the topic above, but just something I thought I'd bring up and get your thoughts on. since the game is new and you're finding your footing, we know it'll take some time to get everything settled. will the ooc intro that you put up before everyone was in be the same way in the future? i just know that some people post and look at it once and then forget about it, which means that players that are accepted later might not get the same welcome everyone else did. also i don't personally use plurk, mostly discord and the ooc comms, so i was hoping that more things could be posted to the ooc comm as well. maybe a static post somewhere that gets updated with the new things that are shared. like those i found after clicking the mod plurk account linked on the profile: the delivery dogs, the ac update, the spreadsheet, that times had been adjusted (though that was in your latest post too). these are all suggestions as i know using plurk is easier and some games don't like to rely on the ooc comms. it'd just be helpful to people like me. thank you!
hext: (Default)

[personal profile] hext 2018-05-13 01:53 am (UTC)(link)
i’d actually suggest that we do an ooc intro post for every app round - it gives each batch of characters the same attention but doesn’t flood the comm and make it harder to find major announcements
youreternity: (Default)

[personal profile] youreternity 2018-05-13 11:33 pm (UTC)(link)
I prefer a centralized OOC post -- having separate OOC intros just kinda buries the network and log posts for me, since I often check on what's going on through my journal reading pages!
provenforce: (A hundred different symbols)

[personal profile] provenforce 2018-05-14 04:54 am (UTC)(link)
honestly I like the one OOC post, I just think it didn't work totally great this time around because people who were accepted at the beginning of the app cycle and have started RPing are obviously not looking at it anymore. But there's always plotting posts and other ways to get involved in the grand scheme of things.

Personally I've found separate OOC intros to be almost entirely useless so you may as well just keep them to one post to keep from cluttering up the community.
darknstormy: (just one)

[personal profile] darknstormy 2018-05-14 05:01 am (UTC)(link)
+1 for the ooc intro post on every app round rather than flood the comm

For the same reasons listed, I find myself spending a lot of time having to dig out my inbox when there isn't a central post.
quiet: (Default)

[personal profile] quiet 2018-05-14 05:02 am (UTC)(link)
I'd personally prefer to have one OOC post welcoming all new characters for a round, but (and I know this is an unpopular idea) perhaps both post and the time when new characters can start playing in the game should be when apps close? As much as everyone is always hype to get their new kids out, it gives an opportunity to get the paperwork done, not flood any comms with posts, and people who app in toward the end of the window don't feel like they're missing out because earlier folks got the benefit of new cr thirst or something.

Just my two cents - I only really feel particularly strongly about having a single intropost for everyone in an app round. If folks are worried about interest falling off we can ping the disco a few times during the acceptance period about welcomes.
spellslots: DNT (the rise the fall)

[personal profile] spellslots 2018-05-14 02:15 pm (UTC)(link)
Since the app window is relatively short I'm gonna +1 this idea, at least for the ooc post if not playing in the comms. It won't kill people to wait a couple of days for the ooc post to go up and that way no one's gonna be coming to it super late