Sodder (
sodder) wrote in
soddersays2020-08-26 04:27 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
SEPTEMBER 2020 TEST DRIVE MEME
SEPTEMBER 2020 TEST DRIVE MEME
Welcome to September's Test Drive Meme! This month's Test Drive's theme is: CHILDREN/YOUNG ADULT HORROR.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Evil dollhouses, potential body horror (turning into a doll), heights, pranks with the potential to cause harm, some stalking vibes
Don't forget to tag content whenever necessary. Have fun!
THE EVIL DOLLHOUSE

Through the clear panes (which also seem to be plastic), you will notice you do not see the town of Deerington, or even the outdoors at all. You see a living room that feels larger than life. There aren't any people in it, but as you look around at the fake looking furnishings and the strange view, you might be hit with a realization: you're inside a dollhouse.
The dollhouse has three floors for those who explore; the second floor you woke up on has two bedrooms and a fake little bathroom, all decorated in the same Victorian dollhouse style as the room you originally found yourself in. The bottom floor has a cute little kitchen with small porcelain dolls sitting around the table, a living room with all the basic furniture one would expect to find (in fact, it looks a great deal like the living room outside the windows), and an office filled with books that can't actually be pulled out of the shelves. On the very top floor is an attic. It's dusty and filled with broken toy beds and chairs, a few shattered doll pieces, and on the far wall you'll see another bookshelf. All seems... fairly standard, really, if you're used to seeing dollhouses.
But what there doesn't appear to be is an exit.
While searching, you may run into another Sleeper. A friend or a stranger, it's clear you're both stuck here together. And the longer the time ticks by, the more concerning things get. You might not notice at first, but anyone inside the dollhouse starts slowly... changing. It seems to go at a different pace for everyone, but the results are always the same. Your skin will start to become porcelain, your cheeks more rosy, your clothes made of cheaper cloth material, your joints become stiffer, and your eyes will start to become more and more glass like. If you don't get out of the dollhouse soon, it's clear that you may become the next doll at the kitchen table.
Searching the house again may feel fruitless, but keen observers may find light scratches on the floor in front of the bookshelf in the attic. Maybe they were like that because of someone moving things around or maybe there's a reason. If you decide to eventually pull the bookshelf aside, there will be a large door in the wall. It may seem strange, given that the wall only leads to the outside, but it's the only door to the outside that actually opens. You expect it to open up into the living room, but instead you'll see the grass of the park below. Far below. It's likely you could get hurt jumping, especially if you've started to turn to porcelain, but what other choice do you have?
Once characters take the plunge, they will find that they land rather softly in the grass, despite how high the jump may have seemed. As soon as you are out of the dollhouse, your body will have returned to complete normal.
And the house with the dollhouse in the living room will be nowhere in sight.
THOSE PESKY KIDS

A haunting seems plausible. It wouldn't be the first time in Deerington. But no amount of herbs burned, or exorcisms performed, or chants and spell cast will make these things go away. In fact, they seem to just becoming more and more frequent, and more and more intense. Eventually, the strange creatures you see running around may start to try and attack you. They may start to try and kill you. But they always run off before you can attack back or show yourself to be stronger than them. It's probably the first time the monsters have ever been so easily scared.
Anyone who looks into it further may start to find weird clues lying around after a monster has been chased off. Footprints that don't look quite monster-like, tapes or records that when played will make strange rattling sounds like the chains you've been hearing, a piece of rubber that looks a lot like the monsters skin... Huh. The more you follow the clues, the more they'll lead you towards the answer to your dilemmas; these aren't hauntings.
They're pranks.
People can work together to catch a monster or ghost (or killing it, if you decide to); catching them will lead to them getting quite flustered and angry, struggling to get away. Pull off the mask or the sheet and underneath you'll find... a very disgruntled townsperson. Maybe your business was taking too much money away from theirs and they were hoping you'd close down with enough scares, maybe you talked back to them one time and they were looking for revenge, maybe you ruined their house or garden when you were fighting the things in Deerington that actually try to kill you, or maybe they were just having some "harmless" fun; they all have a different excuse, but they're clearly angry about getting caught.
They woulda gotten away with it if it weren't for you pesky Sleepers, after all.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
Makoto Kino | Sailor Moon | OTA
This was creepy, waking up inside of a dollhouse, with no one else around, it sent shivers down Makoto's spine. Of course, the front door was the first thing that she tried, followed by the back door. When that didn't work, she resorted to trying to use force to get out, kicking the doors with all of her strength, and then trying the windows. The plastic barely budged, and after a short time, she had to stop when there was the sound of something cracking. Lifting the edge of her dress a web of splintered porcelain covered her shin.
"What do I do now?"
Reaching up it felt like the rosepetal earrings she was wearing were almost fused to her ears. Was she turning into a doll?!?
Those Pesky Kids
"Hey! Get back here!"
Makoto was chasing down one of the monsters that had tried to attack her. She was sure that this was the jerk that had been messing with her things, and that ruined her plants. There's no way she's going to let them get away from her that easily. Though running at full speed, as she turned a corner she didn't have time to stop as someone stepped in front of her.
Wild Card
[If you want to do something else go ahead, if you want to plot shoot me a PM or find me on plurk at
Dollhouse
"I take it the door doesn't work? Of course it wouldn't. She crams us into another doll house, naturally it wouldn't be that easy. Are you alright, miss?" she said, trying to keep her calm.
no subject
Wait, three eyes, and what was up with that outfit and the arm? She didn't lower her guard, but Makoto did straighten up a little, standing taller and looking back over her shoulder towards the door.
"No it wouldn't budge, and the windows are sealed shut too."
Looking back over at the stranger, Makoto was obviously not very happy with the situation either.
"Who put us here? And what do you mean it wouldn't be that easy? Who are you?"
no subject
She followed with a sigh. "We're trapped in the nightmares of a child with incredible powers. If she's feeling like someone is turning her into nothing more than their plaything, we might be experiencing it. And getting out of these situations is never as straightforward as opening or breaking down the door. There's always a trick." She looked over at her and frowned, a little nerves there. "Are you alright though? You're... changing too, right?"
no subject
"Something's happening to my leg."
Even as she took a step, rather than the normal sound of a footstep there was the light tink of porcelain. For a moment it almost went out from under her as if it had completely fallen asleep. Lifting she rolled her ankle a little not feeling anything, though the sound made it pretty clear what was happening.
"And it's getting worse."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
CW a little headlessness just to add to the horror of the moment
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
Those Pesky Kids
"...What's wrong? Are you being chased, or chasing?"
no subject
"Chasing. There was someone dressed like a kappa or something that broke into my place."
After a moment she gave an annoyed huff and turned back around to check on her friend.
"Anyways, it looks like he got away. I'll catch him next time and make him clean up everything. Are you alright?"
no subject
Rei really is fine, completely so. Probably more because her friend had managed to divert her momentum some.
"A kappa though? You know I could probably help you track him down, if you want. Phobos and Deimos can go looking, and I could call my Dream Guide, if it's important."
no subject
Now that she thought about it, maybe it was just someone in a mask. She also had a second to cool down, so she was starting to think a bit more of a level head.
"I should probably get the plants back in their potters first. Otherwise, I won't be able to do anything to help recover them."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Never got this notif...
It's alright, there's no rush I believe.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
Pesky Kids
Oooh what just hit her? She stayed on the ground for a bit, trying to get her bearings before a long shadow loomed over her.
"Mako-chaaan I think I was hit by a car."
no subject
Makoto had almost completely missed Usagi, if it weren't the hair she probably wouldn't have even slowed down. But she did manage to skid to a halt, it was too bad she didn't have anything to throw at them. Dang it, she'd have to get them next time, she'd make them clean up the mess they made, and then make them pay for knocking Usagi down like that.
"It was a group of kids in masks. Here let me give you a hand."
Reaching down she offered to help to poor bunny up.
"Are you alright?"
no subject
"Just a little dizzy. What was that?" she looked towards the direction the kids ran. "What's going on?"
no subject
"Someone had been breaking into my place and messing with everything. Today they completely made a mess and pulled everything out of their pots and strew the dirt everywhere.
I came home just as they were trying to sneak out, so I started chasing them."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
Pesky kids
no subject
Some kinds got into my place and made a mess. I was trying to catch them.
Sorry I almost ran you over. It's just that I put a lot of work into my flowers, and now there's dirt all over the place.
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
dollhouse
... except, no, it was just a woman there, and he can't help but blink a bit in surprise. But any questions he might have are dashed away when he sees the fracture on her shin.]
Ah-- are you alright?! What happened to your leg?
no subject
Seeing that it was just a boy though she relaxed a little standing up straight. It didn't hurt, but there was an odd sensation of feeling the pieces of porcelain press and slip.]
I was trying to get out, and suddenly it looked like this.
[Luckily they didn't seem too deep, mainly surface fractures from the stress of that last kick.]
no subject
Trying to get out? But how...?
[Sorry, Makoto, it hadn't exactly occurred to him just yet that she might be the source of those noises he heard earlier.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
cw body horror...??
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
!!! Mako-chan! (also gonna go with the doll house)
H-hoeee! Your leg? Um. Glue? Plasters? We have to try something?
[She was more the type for soft toys. Not so much fragile porcelain like this. Like they were gradually becoming. Which Sakura herself notes as she tentatively reaches for Makoto's leg before withdrawing her hand, feeling how inflexible and stiff her fingers were becoming.]
no subject
It's not that bad. They don't look too deep, and she was still able to put weight on it.
[There was a small shock as a bit of electricity jumped from the cracked area.]
It looks like we'll have to find a different way out.
no subject
[Sakura's been looking too. Though she bites her lip then in wondering how to get out. Focusing more on that once Makoto mentions, when she seems to still at least be able to stand without the leg utterly breaking. Though she does slightly start at the electricity.]
There has to be a way out if there was a way in. We just have to find it.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Those Pesky Kids
Sorry! Are you okay, miss? I wasn't paying attention!
no subject
Y-yeah, I'm alright.
[She managed to stand up, Makoto couldn't believe she'd almost just ran this guy over. Crap the kids! Makoto turned around to try and spot them, but apparently they were already long gone. Letting out a sigh she turned her attention back to the guy she'd run into.]
Sorry about that, those brats completely trashed my place.
no subject
That doesn't surprise me. The townspeople can be pretty rude.
[Atsushi blurts his opinion in a soft voice, shooting a contrasting nasty look in the direction that the kids went.]
What did they do? [Wait. Is that rude to ask? He skittishly backtracks;] Or, uh. What I mean is... Is it something I could help you fix?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)